Mousebreaker Shifts Again (Like it did Last Summer)
I don’t know quite what to make of the privilige of writing about Shift 4. On one hand, the Shift series is rightfully appreciated as one of the cleverest and most entertaining platform games in the world of flash programming, but on another, it’s an absolute pig to explain to those who haven’t played the Shift series before…

Oh well, here goes nothing: it’s a puzzle platform series where you need to get to the exit in each room of a monochrome world. The trouble is that these exits are often obscured or completely out of reach, which is where the clever bit comes in.
With a press of the shift key, your little black stick man is absorbed into the black world and becomes a white stick-man, inverting the whole planes of existence. Oh, just go play it yourself already. I can’t explain it – but it’s definitely ace.
The fourth adds a more detailed plot as well as multiple paths through, rewarding repeat plays. It’s also got bags of achievements just to make it that bit more addictive. As if it needed any help.
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